World Mode:
It's still pretty rough, most things are placeholders, but it's playable. There's a lot of new systems that are being implemented that should be pretty cool once they're ready.
Rating systems:
The criminal rating is designed to prevent griefing, it's pretty basic, might be replaced at some point but it's a complex problem.
The corporate rating isn't used yet but eventually will allow for higher level teams and different types of missions.
config_world.txt
traffic=256 (number of AI cars spawned)
crimecivciv=100 (crime ratings are a percentage of damage inflicted)
crimecivteam=200
crimeteamciv=50
crimeteamteam=0
crimeteamteaminbase=100
crimevscriminal=20 (percentage of rating reduced if the target is a criminal)
crimenobuy=200
crimenospawn=500
crimekick=1000
startcash=1000
mincash=500
showjoinexit=1 (send message when player joins or exits)
serveradmin.txt
add "adminphone=867-5309" and the player with that phone number will be an admin when they join. Admins can now join even if the server is full.