Cryptic Sea
Monday, October 21, 2019

Sub Rosa Alpha 36 notes

›
World Mode: It's still pretty rough, most things are placeholders, but it's playable.  There's a lot of new systems that are b...
Friday, June 7, 2019

Sub Rosa Alpha 35 notes

›
Changes for 35d Versus Mode: Games last 5 rounds, at the end players cash is reset Time accelerates with all cash in vaults instead of ...
Tuesday, February 19, 2019

Sub Rosa Alpha 34 notes

›
Frame smoothing: This blends between packet frames, should help performance when playing online. Replays: Right now they can only be sav...
Wednesday, October 31, 2018

Sub Rosa Alpha 32 notes

›
New car models/physics: the models are a first pass, we will add more cars, detail, and interactivity in future updates Limo mission chan...
Friday, December 22, 2017

Sub Rosa Alpha 29 notes

›
Alpha 29a -Mac and Linux versions -optimized rendering -optimized netcode -lots of new buildings -new mission types -bases now have r...
Saturday, September 23, 2017

Sub Rosa Alpha 28 notes

›
Alpha 28a -new bases -added stocks -added car buying -added firing option for managers -new HUD-added open/close garage doors -new pr...
Thursday, April 6, 2017

Cryptic Sea plan 4/6/17

›
Sub Rosa The new update has been taking longer than I hoped, one of the main issues is the game is now too big for me to handle by myself....
›
Home
View web version
Powered by Blogger.