Thursday, June 18, 2009

Somnia Trailer


We also did an update that adds invert mouse Y-axis for you backwards people. You can get it here: Demo 0.71

Friday, June 12, 2009

Somnia - Play it!


So here's that weird unknown game you saw in the not E3 trailer!

Somnia! -the demo-

I hope you can figure it out, if not, there will be much sadness... and me laughing at you secretly.
I'm awfully pleased with how it's turned out, then again since this is the first game I've worked on I don't have much of a frame of reference.

So, thoughts for the final game?
~Aimee (Yes, I'm really a girl)

Friday, June 5, 2009

Cryptic Sea: Didn't go to E3 trailer

We didn't go to E3 this year, so we missed out on sneak peeks of Call of Duty 6, God of War 3, Assassin's Creed 2, Left "number 4" Dead Too, Halo 3: Orbital Drop Shock Trooper, Alliance of Valiant Arms, Uno, Order of War, Battle of War, War of War, Duty of War, Gumption of Battle, Combat of War, Honor of Duty, Lords of Shadow and Heavy Rain. I personally wanted to see just how heavy rain can get.

Instead we've been working on games. Games of war. Games of other stuff. I've made a quick video of some of the stuff we've been working on. You will watch it.






The games in the video are: No Quarter: Hitler's Must Die!, A New Zero and Somnia. The HMD video shows off the newest addition, the rocket launcher. The ANZ video is of the most requested feature, guns on the planes, which will make it into the next version. The last is a preview of Somnia, a game I've been working on with our new artist Aimee, who got the job despite ruthlessly beating Edmund and I 2 versus 1 in Starcraft.


Monday, May 18, 2009

HMD!- Beta gameplay vid

A little video from the Beta version of Hitlers Must Die!, track 1 of 6 off No Quarter, featuring the music of Danny B.

Enjoy!

Wednesday, May 6, 2009

Hitlers Must die

Alex and i are currently crunching for Pax10 and indiecade, that means getting a playable version of No Quarter finished by sat. Not much has been said about No Quarter, or the games first track "Hitlers Must Die!".

We just finished the intro for it today.. i just couldnt hold back from posting this.

Enjoy!












-Eddy

Friday, March 13, 2009

No Quarter update



Here's a video of some of the things we're working on for No Quarter. The first part is a test I've been doing for walking/running on moving platforms. As you can see in the video, by running left it pushes the platform in the opposite direction, causing the wheel to rotate. This sounds simple, but actually takes quite a bit of balancing to get the right movement while still being physically simulated. Mare and Raigan from Metanet describe the process better in this post. The cool thing about having this working is we can have moving platforms that the player interacts with the same as the static level, similar to what we had in Gish. The second part of the video is what I do when I get tired of running in a wheel: kill Hitler clones.

The third part is some early video of the tree game we're working on, it's taken a while to get the prototype going but it's starting to feel like something now.

Edmund made a wallpaper of some of the characters that may or may not appear in Red Alpha, you can check it out here:

Sunday, February 1, 2009

Ignore this