We're gonna be at GDC! We'll be hanging out at the GameSpy booth and showing our game there at some point. So come visit us and try the newest and unreleased build of our game!
There will be 4 player action on each computer and you can take home your very own plushie evil doom ball if you impress us with your gaming skills!
Here's a couple videos some guy sent me of a bunch of people playing A New Zero, they have a dedicated server up so if you've been wanting to play an obtuse vehicle combat simulation with a broken economy now's your chance!
Also ATI sucks. Their latest drivers created more OpenGL bugs, look at these two screen shots, one is what it should look like and the other is caused by an ATI bug.
If you guessed the bottom one is the ATI bug you win! What caused this you may ask? It's this line of code:
glEnable(GL_LINE_SMOOTH);
That smooths the lines for the objects. When I released the latest ANZ version about a year ago it worked fine on my ATI card. Since then the latest ATI drivers somehow managed to make it so when line smoothing is enabled it fucks up GLSL shaders, even though line smoothing is immediately disabled after rendering the lines. Why does this happen you may ask? I have no clue.
This is just another in a long line of ATI's OpenGL driver bugs. That's why if someone is buying a video card and want to play indie games I recommend buying an NVidia card, the only reason I have an ATI card is to hopefully find these bugs before I release games, but this time ATI managed to outwit (or I guess the opposite of outwit) me. At least ATI is better than built-in Intel GPUs, but so is a 3dfx Voodoo 1.