Keys:
WASD: movement
Q: Open/close hatch (can't fire or turn turret with hatch open)
Delete: Hold to eject
F5: Reset game
This only has one level with some basic tank combat and bases to destroy, there will be a lot more added soon. Net code is not optimized yet so probably won't work with very many people on a server yet.
21 comments:
Not sure if intentional, but you can use the gun line on the gun/hull indicator to aim accurately at long ranges.
I get all the text turning to blank white rectangles when I toggle fullscreen on at 1400x900, GTX560 Ti, i5 2500k, W7 64-bit
So you stripped out everything that was in the game before and made it a tank demo?! Hope you don't try to make the next Battlefield 3.5...
I have found that restarting the game fixes the black and white boxes.
I love blowing stuff up its fabulous.
Blowing enemies up is really impressive and satisfying. But often looks like projectiles fly trough enemy tanks, and hitting ground behind. Or it's just because there is only one hit effect? Anyway, hitting enemy tank should look different, like sparks, or metal parts spreading around.
And even for now it greatly better than world of tanks, because it has no physics and even ballistics.
Change team function on respawn broke for me and everyone was what seemed to be randomly assigned to a team. One person was assigned to another player and could only watch them play. Another flipped over and continued killing people from a gun that was buried under the sand.
I like tanks though! Put them in a game.
The dust seems to create a lot of lag, might be because I'm playing on host.
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It's way too glitchy for me. The sky is ONE color, I get like 1.5 fps, the barrel is incomplete, and the buildings are all red.
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I've heard about how this path eats tires with the glass in the pavement. I've also heard that to crash on this trail will give you an inordinate amount of road rash from the glass. I've heard about how this path eats tires with the glass in the pavement. I've also heard that to crash on this trail will give you an inordinate amount of road rash from the glass.
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Why is everyone complaining about glitches, lag, and even the fact that this is a tech demo of a particular part of the game? Really? It's obvious this isn't the game, or a version of the game!
Anyway, this is coming along really well, hope to see more soon!
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