Friday, December 16, 2011

A New Zero First Person Shooting


Here's a quick video I made of the FPS in A New Zero while waiting for Ludum Dare to start.  The movement is getting better, and the cool thing about having a physically modeled humanoid is the ragdolls are pretty much a freebie.  Next I need to add different types of weapons, once I have the system in place it should be easy to try out a lot of variations.  I'm thinking the weapons will be similar to X-COM, where a player could have a rocket launcher or auto-cannon but move slower and not have as much ammo as a player with a sub-machine gun.

10 comments:

sstrandberg said...

Are you hanging out in the IRC?

Alex Austin said...

No just checking twitter

Fernando Ramallo said...

I keep loving your choice of music on videos

Matt said...

It's a ballman massacre!

Looking good. Have fun with Ludum Dare!

Sam O said...

You should add a check to see whether a part of the body is stretched more than a given amount, and then rip the part from the body. This would fix the bad-looking ragdoll seen in the video at the rocket launcher part and also add some realistic gore.

Adam Seavey said...

Hey is there any way to reenable friendly bots in .78?

Adam Seavey said...
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Adam Seavey said...
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tom said...

I really look forward to the next ANZ build !

The first iterations were so much fun!

Unknown said...

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