I've been working on the voxel engine for A New Zero, one of the additions is multiple voxel areas which I can place over the landscape for cities or bridges. The other is structural physics for the buildings, so they now collapse when you destroy the supports. At the end of the video you can see how this works, when an area is destroyed a physical model is created and a simulation similar to Pontifex's is run to see what should fall. I will be adding a humanoid mode soon, so you will be able to walk inside the buildings. Until they get blowed up.
In other news, here's some quotes about Hockey? from around the web:
"Oh by the way, is developed by the same human little people signed the now legendary 'Golf?'." - Google translation of gamesajare.com
"You will learn. You’ll suffer first. But you will learn." - rockpapershotgun.com
"I'm ...very, very hard." - indiegames.com
"why is ign showing us this?" - deltrae3 on youtube.com
"very enjoying this game" - bloodynooob on youtube.com