Now that I've had years of experience I'm finally close to realizing the goal of the ninja roll, and it was worth the wait. In the video you can see how it's done, you lean back and then tilt forward to create rotation and jump a little. The main thing left for the player movement is the feet/leg simulation, right now the waist is just a standard FPS non-physics movement, the rest of the body is simulated.
The boxman isn't final either, but I think it looks better than the sphereman. It also kind of looks like a 3D version of Pitfall Harry which is cool. I have some ideas for the player model, it will probably be polygonal but not boxes.
9 comments:
Very cool.
Looking very nice, really looking forward to the new release.
Any idea on a timeframe for this release yet?
zomg I cannot wait for the next release!!!! I wanna test this stuff and help as much as I can!
wow that looks intresting. nice work
Looks like the multiplayer will be more of a team effort than other modern fps's... just don't overpower a weapon or something :S
i want to say
This is absolutely amazing. The amount of work you are able to do in just a month or two is ridiculous. Keep it up, man! This is going to be the best game ever.
Post a Comment