I'm getting a late start today, but I'll hopefully be able to get the multiplayer working. Yesterday I added ragdolls, which makes it a lot more fun to shoot stuff. I want to get a basic playable prototype either by tomorrow or Tuesday, with multiplayer games it's important to test it out early. I still need to figure out ways of enforcing or encouraging players to not just kill each other any chance they get, without being too gamey.
Live stream going up here: http://www.twitch.tv/crypticsea